Puzzle 1: 1866
White: Paul Morphy Black: Charles Maurian
White to move
Answer:
1. Nf8, Rxf8; 2. Rh7+, Kg7; 3. Rcg7++
An amusing computer defense for black goes
1. Nf8, Re1+; 2. Kg2, Re2+; 3. Kh3, Re7; 4. Rcxe7, Bf1+; 5. Kh4, Ra4+; 6. Kh5, Be2+; 7. Kh6, Rh4+; 8. gxh4, Bh5; 9. Kxh5, a2 (stubborn computers!); 10 . Ng6++
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Puzzle 2: Amsterdam 1924
White: Max Euwe Black: Abraham Speijer
White to move
Find the fastest way to win
Answer:
Many moves continue whites advantage (black never castled) - the game continued with 1. Rcc7, Qxa3; 2. Rxf7+, Ke8; 3. Qe1+ 1-0
One of the best computer defense for black goes:
1. Rcc7, Qxa3; 2. Rxf7+, Kg8; 3. Rxg7, Kf8; 4. Qxf3, Qc1+; 5. Nf1, Qxf1; 6. Kxf1, Rd1+; 7. Qxd1, b5; 8. Qd8+, Ne8; 9. Rcf7++ power house rooks on the 7th
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Puzzles 3: Leningrad 1951
White: Viktor Korchnoi Black: Vitaly Chekhover
White to move
Answer:
1. Rd8+, Kb7; 2. Rxc7, Qxc7; 3. Rd7 winning material and the game 1-0
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Puzzle 4: Moscow 1967
White: David Bronstein Black: Svetozar Gligoric
White to move
Answer:
The game continued 1. Rxg7+, Bxg7; 2. Rc8+, Kf7; 3. Qh5+, Ke7; 4. Qe8+, Kd6; 5. Rc6+ (missing Qd8++), Kd5; 6. Qd7+ and black resigned as , 6...,Nd6; 7. Rxd6+, Kc5; 8. Qc6++